The Kyiv Independent [unofficial] the_kyiv_independent@writeworks.uk

Open on writeworks.uk

Unofficial posting for The Kyiv Independent daily update & summary from Ukraine

Website: https://kyivindependent.com/

Need instant translation in your browser? Use the plug-in/extension ‘Translate Web Pages’ for either Firefox or Chromium browsers:

ArticlesSubscribersSubscriptions

Christian Triantafillou Schade @corporaterevolutionary@mastodon.world

Agile Leadership consultant and coach by day, history buff, and entrepreneur by night.

I am fascinated by global trends, global security, greentech, and digital tooling. You can mostly find me in Denmark or Greece.

I am doing my part in the Corporate Revolution.

Ncoust13 @Ncoust13@mastouille.fr

Gewischt @Gewischt@masto.ai

Joonas Muhonen @jtmuhone@mastodon.world

Janis Sinke @janissinke@mas.to

Tricia🏴󠁧󠁢󠁳󠁣󠁴󠁿󠁧󠁢󠁳🇪🇺 @ForfarFairLady@mastodon.scot

#Scottish #Scotland, ex-Dundonian, married, Granny, 63. #NoBot
#Fibromyalgia #Osteoarthritis #SleepApnea #Endometriosis #Humanist. Love watching #tennis, #knitting, our rescue #GuineaPigs & #Budgie. #Catalunya #Girona. Live & let live. #Introvert #GinDrinker Co-founder of Forfar Indy Blether-In Hub. No political party allegiance. #IndependenceIsNormal

Header: Combination flag of the Scottish Saltire & Catalan Estalada.

kybernes @lexhil@techhub.social

Cryptomon @Cryptomon@bunt.social

Erstmal geschützt, wie drüben.
Followeranfragen werden aber meist akzeptiert! Ich weiß nur gern, wer mir folgt...
Sysadmin, nähsüchtig, Lastenradmuddi.
Ck1 10/2014
Ck2 03/2019

John Wood @johninnit@mastodon.cloud

UK labor geek. Adoptive Londoner. Gen X stereotype. Union movement staffer looking at issues of digital change. Toots are personal opinion only, obvs. #digitalunions #workertech #labor #unions #tradeunion

MillTownLad @MillTownLad@c.im

Peter Griesar @griesar@cville.online

Wenzel Jakob @wjakob@fosstodon.org

Associate professor leading EPFL's Realistic Graphics Lab. I work on inverse graphics, material appearance modeling and physically based rendering.